Tag Archives: .net

sharpallegro 0.0.4 released!

I’m very pleased to announce a new release of sharpallegro.

Not much has changed, but there are some important improvements I wanted to make available to the public. Here follow a list of major changes (for a complete reference check the CHANGES file in the release package):

  • Updated allegro to 4.4.2
  • Forced x86 platform compilation on all projects to support 64 bit platforms
  • Ported RLE_SPRITE and COMPILED_SPRITE structs. (Actually COMPILED_SPRITE behaves as an RLE_SPRITE as if I386 was not defined)
  • Moved SVN repository away from Google Code

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sharphook 0.0.4 released!

Just after a few days here’s another release of sharphook.

As always happens I had some requirements from another application I’m working on so I needed to improve sharphook as well.

Actually it’s not a real improvement, but a bugfix release since I found out Modifiers keys were not treated the way a normal WinForm application would do.

In the process I also fixed KeyPress combinations which were excluded because of system keys.

Download link after the break…

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Sharpallegro 0.0.3 released!

It’s really time for a new release.

It’s been a while since the last release and really there’s not much new in this one, but at least this confirm sharpallegro to be fairly usable and stable.

Most of the changes come from the needs for developing SharpallegGL which is to be released very soon.

Here comes the changelist:

  • Converted solution to actual 2010 standard
  • Various fixes/cosmetic changes/bugfixes
  • Ported some other functions
  • Ported some truecolor routines
  • Ported standard blender modes
  • Made key constants public to be accessed when a class doesn’t inherit from Allegro (useful for standard WinForm applications)
  • Ported cpptest test
  • Ported gfxinfo test
  • Ported playfli test
  • Made excamera work by avoiding the problem
  • Ported exlights (almost completely)

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