Sharpallegro 0.0.3 released!

It’s really time for a new release.

It’s been a while since the last release and really there’s not much new in this one, but at least this confirm sharpallegro to be fairly usable and stable.

Most of the changes come from the needs for developing SharpallegGL which is to be released very soon.

Here comes the changelist:

  • Converted solution to actual 2010 standard
  • Various fixes/cosmetic changes/bugfixes
  • Ported some other functions
  • Ported some truecolor routines
  • Ported standard blender modes
  • Made key constants public to be accessed when a class doesn’t inherit from Allegro (useful for standard WinForm applications)
  • Ported cpptest test
  • Ported gfxinfo test
  • Ported playfli test
  • Made excamera work by avoiding the problem
  • Ported exlights (almost completely)



Project page

Please enjoy and feel free to comment back!

4 thoughts on “Sharpallegro 0.0.3 released!

  1. jorge

    wow!! thank you!!! amazing work!! i used to have problems with the past version but with this never more 🙂

    greetings from mexico!!

  2. admin Post author

    Thank you! Feel free to provide feedback about this version too, that’s the way to improve it.



  3. jorge

    hi again!

    is there a way to implement the struct COMPILED_SPRITE?

    everything else works fine 🙂

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